- Details
- Written by: Spikes
- Category: Western European Theatre
- Hits: 20









- Details
- Written by: Spikes
- Category: Western European Theatre
- Hits: 22







- Details
- Written by: Brad Harwell
- Category: Western European Theatre
- Hits: 16


- Details
- Written by: Spikes
- Category: Western European Theatre
- Hits: 23

==========
Axis:Â Â Â Â Â Â Â Â Â Â Â 50%
Allies:Â Â Â Â Â Â Â Â Â 50%
AIRCRAFT
======
Axis
(Luftwaffe)
Bf-109G-14 ........ Â min 10 - max 50
Bf-109K-4 ........... Â min 10 - max 50
FW-190A-8 ......... Â min 10 - max 50
FW-190D-9 ......... Â min 10 - max 50
Ta-152H-1 .......... Â min 10 - max 25
ME-163 ............... Â NO min - max 5
ME-262 ............... Â NO min - max 5
Allied
(USAAF)
P-38L .................. Â min 10 - max 50
P-47M ................. Â min 10 - max 50
P-47N ................. Â min 10 - max 50
P-51D ................. Â min 10 - max 50
B-17G ................. Â min 20 - max 30
B-24J .................. Â min 20 - max 30
B-29 ................... Â min 10 - max 15
SPECIAL RULES
==========
1.) This is a one-life event.
2.) Minimum and maximum numbers for planes must be followed by both sides.
3.) Severe penalties will be imposed for plane limit violations.
4.) Bomber formations are enabled but not required.
5.) Numbers for the Allied bombers are numbers of pilots, and do not count
drones.
6.) Allies must launch SIX (6) attacks by bomber groups.
7.) Each of the six Allied attacks must include at least 10 bombers (pilots,
not drones)
8.) Each of the six Allied attacks must include only one type of bomber.
9.) Only B-17, B-24, and B-29 bombers may carry air-to-ground ordnance.
10.) Bombsight calibration is AUTOMATIC (MA standard).
11.) USAAF fighters may strafe ground targets, but will only score points for
guns.
12.) Allied bombers must normally fly at an altitude between 14,000 and 28,000
feet.
13.) Allied bombers returning home (flying westbound) after dropping their bomb
load may fly lower than 14,000 feet.
14.) Severe penalties will be imposed for bomber altitude limit violations.
15.) Allies may use air-launches for all planes.
16.) Axis planes are never allowed to enter the no-fly zone west of the 5-X map
sectors. (See red line running north-south on strat map.)
17.) Allied planes are not allowed to re-enter Axis airspace after they have
flown westward into the no-fly zone.
18.) Severe penalties will be imposed for no-fly zone violations.
19.) Allied planes may land at any base west of the 4-X map sectors. (See blue
line running north-south on strat map.)
20.) Any planes in flight at T+120 will be counted as lost to enemy action.
SCORING
======
Allied side scores points for each destroyed ground target.
Axis side scores points for each target at an attacked base that is NOT
destroyed.
Ground
Target Points
-----------------------
Vehicle Hangar ................................. Â 25 points
Fighter Hangar ................................. Â 25 points
Bomber Hangar ................................ Â 25 points
Ammo Bunker .................................. Â 3 points
Fuel Dump ....................................... Â 3 points
Barracks ........................................... Â 3 points
Radar ............................................... Â 3 points
Gun ................................................. Â 1 point
NO
POINTS are awarded for:
 1.) civilian buildings in towns and
cities
 2.) structures at bases which are not
assigned as targets
Aircraft
Points
---------------
piston-engined fighter plane ............ Â 2 points
ME-163 or ME-262 ........................... Â 5 points
B-17 or B-24 .................................... Â 5 points
B-29 ................................................ Â 15 points
Friendly Fire Penalty
----------------------
Shooting down a fellow countryman incurs a penalty equal to double the normal
aircraft value.
ARENA SETTINGS
===========
Terrain Map: "Germany"
Fuel Burn: 1.0 (RL to AH map scale is 1:1)
Icon Ranges:Â 9,000 feet (3.0K yards)
Auto-Ack Strenth: 0.4
Fighter and Bomber Warning Range: 79,200 feet (15 miles)
Tower Range: set to 79,200 feet (for display to match the above setting)
Haze/Fog Visability: 15 miles
Sector Radar: Axis only. "Bar Dar"with 5 minute delay, 200 foot
floor, 75 mile range.
Enemy Collisions: ON
Friendly Collisions: OFF
Killshooter: OFF
Formations: ON
Bomber Calibration: AUTOMATIC
-------------
Frame 1 .............. Â 09:00 ................ Â 9:00 AM (morning)
Frame 2 .............. Â 12:00 ................ Â 12:00 PM (noon)
Frame 3 .............. Â 15:00 ................ Â 3:00 PM (afternoon)
Wind
------
00 - 02K ............. Â NO WIND ........... Â speed zero
02 - 10K ............. Â NW -> SE ........... Â speed 10
10 - 20K ............. Â NW -> SE ........... Â speed 20
20 - 30K ............. Â NW -> SE ........... Â speed 30
30+ .................... Â NW -> SE ........... Â speed 40

- Details
- Written by: Spikes
- Category: Western European Theatre
- Hits: 20

 In early November 1944, Eisenhower ordered Generals Montgomery, Bradley and Jacob Devers forward in a broad-front offensive to cross the Rhine River into Germany. The goal: End the war by Christmas 1944.  Bradley's First Army General Hodges and Third Army General Patton employed meat-grinder tactics like those used in World War One. While the American First and Third Armies sapped precious strength in the morass of the Hurtgen Forest and against the fortresses around Metz, the Seventh Army's 44th I.D. and other American and French units in the Sixth Army Group units assailed the unassailable.
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Their order: Mission Impossible. Break through the enemy's winter line in the Vosges Mountains and cross the Rhine. Accomplish this and all the while constrained by command of the fewest resources and holding firmly last place in re-supply priority. With Ike's support, Monty hoarded supplies and troops and stood pat.  The Sixth Army, which included Lieutenant General Alexander Patch's U.S. Seventh Army, attacked. Then, to everyone's amazement, Dever's soldiers breached the Vosges and reached the Rhine. The frosting on the cake: A liberated Strasbourg with its intact Kehl bridge over the Rhine into an undefended Germany.
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The USAAF 9th Air Forces jobs were to disrupt, or eliminate the flow of reinforcements, and equipment for the German ground forces. The USAAF 8th Air Force rained destruction on German supply bases, oil refineries, factories, and other targets of opportunity.
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In response, the Luftwaffe repositioned as many of its forces as possible to the region, including the new, and feared Me 262. Luftwaffe command staff knew the fight they were in for, and were determined to stop the Allied bombing raids. This FSO recreates the air action in November 1944 on the Western Front.
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Country Percentages:
Axis 45%
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Allied Aircraft
P-38L (min 25)
P-47D25 (min 25)
B-17 (min 25)
B-26 (min 25)
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Allied Active Fields:
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Axis Aircraft
Bf 109K (max 48)
Fw 190D (max 25)
Fw 190A8 (min 25)
Me 262 (Limited to a total of 8. Frame losses will not be replaced. Me 262 must land at field of origin, in order to be used in subsequent frames.)
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Regular Fields: A16, A40, and A20 (no jets at these fields)
Me 262 Fields: A2, A6, A50.(Me 262 must RTB any of these fields in order to keep for subsequent frames)
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Special Rules:
*Allies must use all aircraft listed.
*B-17, and B-26 alt capped to 22k.
*Players may land and rearm at any friendly field, and may safely end flight at any friendly field, with exception of Me 262. they must RTB to A2, A6, or A50.
*When attacking fields the only targets are the hangers (Bomber, Fighter, Vehicle)
*Me 262 MUST land at A2, A6, or A50 to be re-used in subsequent frames.
*All Axis fighters MUST RTB east of the Rhine River
*All Allied aircraft MUST RTB west of the Moselle River
*All aircraft (with exception of Me 262) may safely end flight at any friendly base.
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Scoring:
Single pilot fighters -15 points
Me 262-25 points
B17 & B26 - 25 points
Strat targets 300 points each. (based on % destroyed)
Hangers - 10 points each (Note: only hangars at bases will be scored)
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Arena Settings:
Terrain - WinterRhine
Icon Range - Short
Radar - Off
Fighter and Bomber Warning Range - 52,800 (10 miles)
Tower Range - 52,800 (for display to match the above Fighter and Bomber Warning)
Friendly Collisions - Off
Enemy Collisions - On
Killshooter- Off
Fuel - 1.0
Ack - 0.4
Time - 1:00 PM
Formations - Enabled
Bombsite calibration - Manual
Visibility - 17 miles
Wind- 0K-18K NE-SW Speed 5
          18K-24K NE-SW Speed 10
          24K+ NE-SW Speed 15
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