- Details
- Written by: perdweeb
- Category: Western European Theatre
- Hits: 26
Monty’s Magnificent Disaster

Operation Market Garden was an airborne assault on the Netherlands in the autumn of 1944. It was an ambitious attempt to get into Germany by Christmas crafted by British Field Marshal Montgomery. It was believed and communicated that the Netherlands was occupied by a weak German force, but were quickly bolstered once the operation began.
The operation turned out to be a logistical nightmare because of terrain, a coalition force, and difficulties with reinforcing. The Luftwaffe and RAF met over the fields of Holland with the Luftwaffe mostly utilizing night fighter and bomber tactics.
Allies: 50% / Axis 50%
Order of Battle:
|
RAF |
Luftwaffe |
||
|
Mosquito Mk VI |
Bf 109G-14 |
||
|
Spitfire Mk. VIII |
FW 190A-8 |
||
|
Typhoon |
Bf 110G |
||
| C-47 |
Ju 88 |
MIN 10 |
|
Loadout Restrictions:
Typhoons may not take 1,000 lb. bombs.
Notes:
Ordnance carrying aircraft 16K
Fighter Alt Cap is 20K.
Hour 1 Targets will not be scored after T+60.
Scoring will be halved in Hour 2.
Scoring:
Fighters - 2
Bombers - 2
C-47 - 0
Factory Building - 0.25
Town Building - 0.1
Bunker - 1
Field Capture - 20* (Side who holds field at T+120 gets 20 points)
Notes:
Town is NOT an objective until T+61. Town will be reset to fully up at T+61.
Town Capture will require 30 troops, instead of 10.
Arena Settings:
- Terrain: BoF44
- Fuel Burn: 1.0
- Icons: 3K Friendly/Enemy
- Ack: .3
- Fighter and Bomber warning range: 105600 (20 miles)
- Tower range set to 105600 (for display only to match the above setting)
- Haze/Fog: 15 miles
- Radar: Off
- Enemy collisions: on
- Friendly collisions: off
- Killshooter: off
- Time: 0800 (8AM) Game Clock
- Formations: On
- Formation Autopilot: On
- Bomber calibration: Automatic
- Wind: 0K-2K NO WIND
2K-20K: E TO W - Speed 5
20K+: 45MPH downdraft

- Details
- Written by: perdweeb
- Category: Western European Theatre
- Hits: 25
Into the Reich: Germany 1945

In the late winter and early spring of 1945, the Allies ramped up their strategic bombing of the Third Reich. Nearly every day, massive raids were conducted on facilities in Germany to cripple the Nazi war machine. Germany was low on many resources, none more important than fuel and oil.
This event will recreate a few of those raids over Germany in February and March of 1945.
Allies: 52% / Axis 48%
Order of Battle:
|
USAAF |
Luftwaffe |
||
|
P-51D |
Bf 109K-4 |
||
|
P-47D-40 |
FW 190A-8 |
||
| B-17 | MIN 10 |
FW 190D-9 |
MAX 8 |
|
Me 262 (Frames 2 and 3*) |
TOTAL of 2* | ||
Me 262 Rules:
Allies will be bombing a fuel refinery in Frame 1. If the objective is 33% destroyed (53 objects) or more, the Luftwaffe will not have the resources needed to field Me 262s in Frames 2 and 3.
If Me 262s are enabled in Frame 2, the Luftwaffe will receive 2 for the entirety of the event. If the Me 262 is not landed successfully at the same field it launched from, it will be counted as lost for the entire event.
Loadout Restrictions:
- No ordnance may be taken by any fighter.
- Notes:
- Bomber Alt Cap is 24K.
- Fighter Alt Cap is 30K.
- Hour 1 Targets will not be scored after T+60.
- Sscoring will be halved in Hour 2.
Scoring:
- Fighters - 1
- Bombers - 2
- Factory Building - 0.25
Arena Settings:
- - Terrain: germany
- - Fuel Burn: 1.0
- - Icons: 3K Friendly/Enemy
- - Ack: .3
- - Fighter and Bomber warning range: 105600 (20 miles)
- - Tower range set to 105600 (for display only to match the above setting)
- - Haze/Fog: 15 miles
- - Radar: Off
- - Enemy collisions: on
- - Friendly collisions: off
- - Killshooter: off
- - Time: 0800 (8AM) Game Clock
- - Formations: Off
- - Formation Autopilot: On
- - Bomber calibration: Automatic
- - Wind: 0K-2K NO WIND
- 2K-16K: E TO W - Speed 5
- 16K-30K: SE to NW - Speed 10
- 30K+: 45MPH downdraft

- Details
- Written by: Spikes
- Category: Western European Theatre
- Hits: 25

Since the successful Normandy invasion and subsequent push to liberate France, attention of the Allied forces has shifted in the latter months of 1944 to the border of Germany and beyond. One key natural barrier stands in their way to continue the invasion of Germany: The Rhine River. The 9th Air Force and 2nd Tactical Air Force both operate attack aircraft that are suitable for prepping the surrounding area for the inevitable Allied crossing of the Rhine.
This FSO aims to depict the efforts the Allies had to go through to prep the Rhine area for crossing, which consisted of countless missions that targeted key infrastructure elements such as railroads, bridges, and other various military targets.
Side Splits: 52% Allies/48% Axis
Hour 1 Set
|
9th Air Force |
2nd Tactical Air Force |
Luftwaffe |
|
P-51D (Max 16) |
Spitfire Mk. XVI (Max 12) |
Fw 190D-9 (Max 8) |
|
P-38L |
Spitfire Mk. IX |
Fw 190A-8 |
|
P-47D-40 |
Typhoon |
Bf 109K-4 (Max 8) |
|
B-26B |
Boston III |
Bf 109G-14 |
Hour 2 Set
|
9th Air Force |
2nd Tactical Air Force |
Luftwaffe |
|
P-38L |
Spitfire Mk. IX |
Fw 190A-8 |
|
P-47D-40 |
Typhoon |
Bf 109G-14 |
|
B-26B |
Boston III |
Event Rules:
- Fields will remain open after launch, ‘Hour 2’ planeset will take effect after typical t+20 rule.
- Allied CIC may choose the USAAF or RAF planeset for the frame. The Setup CM will set the arena planeset based on the CIC’s choice.
- 'Attack' aircraft (P-47, Typhoon) are not required to carry ordnance, point value remains the same regardless of loadout for these types.
- 20K Alt Cap for Fighters
- 16K Alt Cap for Jabos
- 14K Alt Cap for Bombers
Loadouts:
- Luftwaffe has drop tanks only.
- Bombs and rockets disabled on P-38L, P-51D, and Spitfire Mk. XVI.
- Typhoon limited to 500lb bombs (or less) or rockets.
- P-47D-40 limited to 500lb bombs (or less). Rockets disabled.
Scoring:
- Hangars – 8
- Bunkers – .5
- Bombers – 2
- Attack (P-47, Typhoon) - 2
- Fighters – 1
Arena Settings:
- - Terrain: germany
- - Clouds: med5kmed15k.awa
- - Fuel Burn: 1.0
- - Icons: 3K Friendly/Enemy
- - Ack: .3
- - Fighter and Bomber warning range: 63360 (about 12 miles)
- - Tower range set to 63360 (for display only to match the above setting)
- - Haze/Fog: 15 miles
- - Radar: Off
- - Enemy collisions: on
- - Friendly collisions: off
- - Killshooter: off
- - Time: 1130 (11:30AM) Game Clock
- - Formations: On
- - Formation Autopilot: On
- - Bomber calibration: Automatic
- - Wind: 0K-6K NO WIND
- 6K-10K: E TO W - Speed 5
- 10K-14K: SE to NW - Speed 5
- 14K-20K: S to N - Speed 5
- 20K+: 45mph Downdraft
Area of Operations:

- Details
- Written by: Spikes
- Category: Western European Theatre
- Hits: 27

Introduction
Operation Bodenplatte, launched on January 1, 1945, was a daring and audacious offensive conducted by the German Luftwaffe during World War II. The operation aimed to cripple the Allied air forces stationed in Belgium and the Netherlands, particularly targeting their aircraft on the ground in order to gain air superiority over the Western Front.
The plan was conceived as a desperate attempt to turn the tide of the war in favor of Germany by severely weakening the Allied air power, which had been dominating the skies over Europe. The operation was named after Bodenplatte, the German word for "Base Plate," symbolizing the intention to strike at the heart of the Allied airfields.
In the early hours of New Year's Day, under the cover of darkness, over 900 German aircraft, including fighters, bombers, and ground-attack planes, took to the skies in a coordinated assault. They targeted more than a dozen Allied airfields in Belgium, the Netherlands, and France, catching the Allied forces by surprise.
Despite initial success and the destruction of numerous aircraft on the ground, Operation Bodenplatte ultimately failed to achieve its objectives. The Luftwaffe suffered heavy losses, with over 200 aircraft shot down by Allied defenders and anti-aircraft fire. Additionally, bad weather conditions hampered the German planes' ability to locate and attack their targets accurately.
While the Allies did suffer significant losses in terms of aircraft and personnel, they were able to quickly recover and maintain air superiority over the Western Front. Operation Bodenplatte marked one of the last major offensive actions undertaken by the Luftwaffe during the war and highlighted the dwindling capabilities of the German air force in the face of Allied air power.
In the broader context of the war, Operation Bodenplatte was a reflection of Germany's desperate attempts to regain the initiative as the tide turned decisively against them. Despite its failure, the operation demonstrated the determination of the German military leadership to continue the fight even in the face of overwhelming odds.
Country Split
50/50
Victory Conditions
The winning of a frame relies on the attacker's ability to obtain each objective per frame. The attackers will have two hours to achieve the full set of objectives at the same target. If the attackers fail to achieve the full-set objectives by frame end the victory will go to the defenders.
Attackers may continuously attack throughout the two hours. There will be no stoppage or wait time to attack.
A closer field will be opened for the Attackers to sustain their attack in the second hour.
Defenders must halt the scoring potential of the attackers. The defenders own the victory to be lost.
The defenders will have a 10-minute “Administrative Launch Hold" imposed. After that, all hangars will remain open for the remainder of the frame.
The Setup CM will make the modifications to aircraft availability at the top of the second hour.
Event Scoring
Frame 1 - Large Airfield A41
The Axis must complete the following objectives within two hours:
Destroy……………………………………………………………. 3 of 4 Bomber Hangars
Destroy………………………………………………………….…. 5 of 8 Fighter Hangars
Destroy………………………………………………………………….….. Vehicle Hangar
Destroy……………………………………………………………….. 4 Ordnance Bunkers
Destroy…………………………………………………………………………….….. Radar
Frame 2 - Medium Airfield A121
The Axis must complete the following objectives within two hours:
Destroy……………………………………………………………. All Bomber Hangars
Destroy……………………………………………………………... All Fighter Hangars
Destroy……………………………………………………………….….. Vehicle Hangar
Destroy………………………………………………………………............ All Bunkers
Destroy……………………………………………………………..…………….... Radar
Frame 3 - Medium Airfield A113
The Axis must complete the following objectives within two hours:
Destroy……………………………………………………………. All Bomber Hangars
Destroy……………………………………………………………... All Fighter Hangars
Destroy……………………………………………………………….….. Vehicle Hangar
Destroy………………………………………………………………............ All Bunkers
Destroy……………………………………………………………..…………….... Radar
Special Event Rules
- This is a multi-life open event. Airfields will remain open after the first 10 minutes.
- The Allies will be held in the tower for 10 minutes or the first Allied bases flash occurs, whichever comes first.
- Combatants may rearm at any friendly base.
- The ordnance for each aircraft will be set by the setup CM in the hangar.
- All targeted objects will retain their normal MA destruction weight.
- The attackers will have up to T+60 to make their initial attack, otherwise, they will be unable to win the frame.
- All aircraft have a maximum altitude CAP of 16K.
- Destroyed targets are down for the remainder of the frame.
- The Axis must maintain the “Credible Force” rule in the first of the second-hour attacks.
- ( ) Brackets denote minimum aircraft fill requirements.
Map

Order of Battle
Axis base: A35 - 1st / A39 - 2nd hour
Ordnance: FW190(s) …………………. 250Kg or 500Kg Bomb, any gun pack,

Hour 2 Target: A41
Allies Auxiliary Base: A109

Axis base: A46 - 1st / A101 - 2nd hour
Ordnance: FW190A/F-8………………………..500Kg, any gun pack. FW190D-9 (No Ordanance)

Hour 2 Target: A121
Allies Auxiliary Base: A155

Axis base: A31 - 1st / A40 - 2nd hour
Ordnance: FW190A-8 ……………..............……. 250Kg or 500Kg Bomb, any gun pack BF109G-14…………………………….250Kg any gun pack

Hour 2 Target: A113
Allies Auxiliary Base: A109
Arena Settings
Terrain map: GermanyW
Fuel burn rate: 1.0
Anti-aircraft gun strength: 0.3
Icons: 3.0K yards (9,000 feet)
Sector Radar ("bar dar"): OFF
Dot Radar: OFF
Fighter warning range: 105,600 feet (20 miles)
Tower range set to 105,600 feet (for display only, to match the above setting)
Haze range: 12 miles
Friendlycollisions: OFF
Enemy collisions: ON
Kill shooter: OFF
Stall Limiter: Set ON (Players may disable)
Wind:
Altitude Speed Direction
00 - 02K 0 NO WIND
02 - 10K 0 W -> E
10 - 16K 0 W -> E
16 - 50K+ 75mph UPDRAFT
Weather:
med5kmed15k.awa
Overcast @ 18k
Arena Clock:
Frame 1 0730 (7:30 AM, Morning)
Frame 2 0730 (7:30AM, Morning)
Frame 3 0730 (7:30 AM, Morning)
- Details
- Written by: Spikes
- Category: Western European Theatre
- Hits: 19

On the Channelfront, the RAF and Luftwaffe traded blows in what are referred to as the "Nuisance Raids". These attacks were meant to divert attention and resources elsewhere, while the raids themselves tended to attack targets of opporunity. This FSO aims to re-create the back-and-forth that occured throughout the year, but more specifically in the latter half of 1942, when the RAF started to receive Typhoons and upgraded Spitfires to contend with the large amounts of Fw 190s and Bf 109s that the Luftwaffe had to offer.
Allies: 50% / Axis 50%
Order of Battle:
|
RAF |
Luftwaffe |
||
|
Typhoon |
MAX 12 |
Fw 190A-5 |
MAX 16 |
|
Spitfire Mk. IX |
Bf 109G-2 |
||
|
Boston III |
MIN 10, Frame 1 |
Ju 88A-4 |
MIN 10, Frame 2 |
|
Mosquito Mk. VI |
Frame 3 Only |
Me 210 |
Frame 3 Only |
Hour 2:
|
RAF |
Luftwaffe |
||
|
Spitfire Mk. IX |
Bf 109G-2 |
||
|
Boston III |
Frame 1 |
Ju 88A-4 |
Frame 2 |
|
Mosquito Mk. VI |
Frame 3 Only |
Me 210 |
Frame 3 Only |
Ordnance Restrictions:
Ordnance disabled on fighters (Typhoon, Fw 190A, Bf 109G)
Me 210 limited to bombs and 4x 20mm package (disable 30mm, 50mm, WGr.21)
Notes:
Bomber Alt Cap is 14K.
Fighter Alt Cap is 20K.
Scoring:
- Fighters - 1
- Bombers – 2
- Hangars – 10
- Bunkers – 2
Recommended Skin List:
Arena Settings:
- - Terrain: bof44
- - Fuel Burn: 1.0
- - Icons: 3K Friendly/Enemy
- - Ack: .3
- - Fighter and Bomber warning range: 63360 (about 12 miles)
- - Tower range set to 63360 (for display only to match the above setting)
- - Haze/Fog: 15 miles
- - Radar: Off
- - Enemy collisions: on
- - Friendly collisions: off
- - Killshooter: off
- - Time: 1000 (10AM) Game Clock
- - Formations: On
- - Formation Autopilot: On
- - Bomber calibration: Automatic
- - Wind: 0K-2K NO WIND
- 2K-16K: E TO W - Speed 5
- 16K-20K: SE to NW - Speed 10
- 20K+ - 45mph Downdraft
Area of Operations:
