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- Details
- Written by: Spikes
- Category: Eastern European Theatre
- Hits: 19
TO THE GATES OF WARSAW: Operation Bagration 1944
On June 22nd 1944 the Soviets launched Operation BAGRATION a massive offensive to destroy German Army Group Center and drive the Red Army through Byelorussia and into eastern Poland. The Wehrmachts OKH underestimated the threat posed by the Soviet forces facing Army Group Center and had redeployed much of it's tanks and artillery to the Southern front in the Ukraine where the German high command expected the next major Soviet attack. The failure to understand Soviet strategic plans in June 1944 was the second major intelligence failure for the Germans that year. The first being the conculsion that the major Allied cross channel invasion would come at Pas-de-Calais rather than Normandy.
The Soviets achieved strategic surprise. The German Army lost some 17 divisions completely destroyed and some 300,000 men lost in the fighting. Soviet losses were also high losing 178,507 troops on all four fronts. By August 19th after 5 weeks of fighting the Red Army was at the outskirts of Warsaw. The destruction of Army Group Center was one of the German Armies worst defeats of World War 2 rivaling the loss at Stalingrad in 1943.
The fighter and ground attack units of Luftflotte 6 were heavily outnumbered by the 6th and 16th Air Armies of the VVS. In addition to their numerical superiority the VVS regiments were gradually being equipped with an ever larger number of improved aircraft that narrowed the gap with the performance advantages of German machines.
This FSO recreates the fighting of the opposing air fleets of Hitler and Stalin during the campaign.
Country Percentages:
Axis 48%
Allied 52%
Field Assignments:
Axis Bishop
Allies Knight
CM Rook
OOB:
Axis (Luftwaffe):
Fw 190A-8 (max 24)
Country Percentages:
Axis 48%
Allied 52%
Field Assignments:
Axis Bishop
Allies Knight
CM Rook
OOB:
Axis (Luftwaffe):
Fw 190A-8 (max 24)
Bf 109G-6 (min 20)
Bf 109G-14
Soviet (VVS):
Yak-3 (max 24)
Yak-9T (min 20)
LA-5
P-39Q
Tu-2 (min 20)
IL-2 Sturmovik
Special Rules and Ordnance Restrictions:
* All aircraft must be used by a minimum of 12 *players*.
* The AXIS have no attack objectives in this setup.
* Formations are enabled for bombers.
Bf 109G-14
Soviet (VVS):
Yak-3 (max 24)
Yak-9T (min 20)
LA-5
P-39Q
Tu-2 (min 20)
IL-2 Sturmovik
Special Rules and Ordnance Restrictions:
* All aircraft must be used by a minimum of 12 *players*.
* The AXIS have no attack objectives in this setup.
* Formations are enabled for bombers.
* Bombers are limited to 20,000 feet.
* P-39 has gondolas disabled.
* ALL AIRCRAFT ARE TO BE LANDED AND THE PLAYERS TOWERED OUT BY FRAME END OR WILL BE CONSIDERED SHOT DOWN AND THE CREWS KIA.
Scoring:
Aircraft Pts
------------
Scoring:
Aircraft Pts
------------
Bomber = 10 pts
Attack = 10 pts
Fighter = 5 pts
Landing Bonus = 2 pts
Target Pts
----------
Gun = 0.5 pts
Hangar = 25 pts
All Other = 3 pts
Arena Settings:
- Black Sea terrain
- Fuel burn 1.0
- Icons friendly 3k/enemy 3k
- 0.3 Ack
- Fighter and Bomber warning range 42,000 (about 8 miles)
- Tower range set to 42,000 (for display only to match the above setting)
- Haze/fog full visibility (17 miles)
- Radar off
- Enemy collisions on
- Friendly collisions off
- Killshooter off
- Time: 15:00 ( 3PM ) Game Clock
- Formations: On
- Formation Autopilot: On
- Bomber calibration: Automatic
- Wind: 0K-2K NO WIND
2K-18K E TO W - Speed 5
18K-24K SE TO NW - Speed 10
24K+ SE TO NW - Speed 15
Designer's Notes:
Target Pts
----------
Gun = 0.5 pts
Hangar = 25 pts
All Other = 3 pts
Arena Settings:
- Black Sea terrain
- Fuel burn 1.0
- Icons friendly 3k/enemy 3k
- 0.3 Ack
- Fighter and Bomber warning range 42,000 (about 8 miles)
- Tower range set to 42,000 (for display only to match the above setting)
- Haze/fog full visibility (17 miles)
- Radar off
- Enemy collisions on
- Friendly collisions off
- Killshooter off
- Time: 15:00 ( 3PM ) Game Clock
- Formations: On
- Formation Autopilot: On
- Bomber calibration: Automatic
- Wind: 0K-2K NO WIND
2K-18K E TO W - Speed 5
18K-24K SE TO NW - Speed 10
24K+ SE TO NW - Speed 15
Designer's Notes:
*The P-39Q in Russian service typically had the .50 caliber underwing guns removed.
Design by Warloc
- Details
- Written by: Spikes
- Category: Eastern European Theatre
- Hits: 14

Case Blue - The German Summer Offensive of 1942
Case Blue ("Fall Blau" in German) was the name of the strategic plan to attack Russia in the Summer of 1942. One of the opening moves of the offensive was made against the city of Voronezh on the Don river. Seizing the river crossing at Voronezh was intended to secure the northern flank of the Wehrmacht's planned axis of attack: south-east along the the Don to the Volga, Stalingrad, and beyond. The ultimate aim of Fall Blau was to capture the Caucasus oil fields.
The battle for Voronezh would begin with Hoth's 4th Panzer Army attacking Vatutin's Southwestern Front...
===================================================================
SIDE BALANCE
Axis: 50%
Allies: 50%

===================================================================
AIRCRAFT
Axis
----
Messerschmitt Bf-109E-4 "Emil" min 10 - max 20
Messerschmitt Bf-110C-4b "Zerstorer" min 10 - max 20
Messerschmitt Bf-109F-4 "Franz" min 20 - NO max
Junkers JU-88A-4 min 10 - max 20 (see note)
Heinkel HE-111H min 10 - max 20 (see note)
Junkers JU-87D-3 "Stuka" min 10 - max 20
Allied
-------
Bell P-39D "Airacobra" min 10 - max 20
Curtiss P-40E "Kittyhawk" min 10 - max 20
Yakovlev Yak-7B min 20 - NO max
North American B-25C Mitchell min 10 - max 20 (see note)
Douglas Boston Mk.III min 10 - max 20 (see note)
Ilyushin Il-2 Type 3 "Shturmovik" min 10 - max 20
NOTE:
Minimums and maximums for the JU-88, HE-111, B-25, and Boston are for pilots - not planes - and so do not include drones.

===================================================================
SPECIAL RULES
1.) This is a one-life event
2.) Minimums and maximums for aircraft must be observed
3.) Formations of the JU-88, HE-111, B-25, and Bostons, are required.
4.) See list below for aircraft armaments that have been disabled - all others are available
5.) Level bombsight calibration is AUTOMATIC (MA standard)
6.) Planes are only enabled for launch at airbases that are designated as "active" (see frame objectives)
7.) Planes may re-arm (or "hot pad") at any friendly airbase
8.) Each side will have two targets to hit, and two areas to defend.
9.) All planes still in flight at T+120 will be scored as KIA
10.) All bomber aircraft (JU-87, HE-111, JU-88, B-25, Boston, Il-2) are limited to a maximum altitude of 15,000 feet

===================================================================
ARMAMENTS DISABLED
The following armament options are dis-abled so the existing planes in the software can represent planes flown on the Russian Front in the Summer of '42. Any items NOT listed below are still available.
B-25:
8x .50cal MG, 350 rounds/gun
2x .50cal MG in top turret, 400 rpg
Bombsight unavailable due to solid
nose strafer configuration
2x .50cal MG in top turret, 400 rpg
Bombsight unavailable due to solid
nose strafer configuration
8x .50cal MG, 350 rpg
2x .50cal MG, 400 rpg
Bombsight unavailable due to semi-
solid nose strafer configuration
2x .50cal MG, 400 rpg
Bombsight unavailable due to semi-
solid nose strafer configuration
1000lb bomb
JU-88: torpedoes
JU-87: 1800 Kg GP bomb
JU-87: 1800 Kg GP bomb
1000 Kg GP bomb
1000 Kg AP bomb
500 Kg SAP bomb
HE-111: torpedoes
1800 Kg HC bomb
1000 Kg GP bomb
Il-2: RS-132 rockets
NS-37 37mm cannon
P-39: M4 37mm cannon

===================================================================
SCORING
Aircraft Points
---------------
JU-88, HE-111, B-25, Boston 5 points
JU-87, Bf-110, Il-2 3 points
all other aircraft 1 point
Ground Target Points
-----------------------
Vehicle Hangar 25 points
Fighter Hangar 25 points
Bomber Hangar 25 points
Ammo Bunker 3 points
Fuel Dump 3 points
Barracks 3 points
Radar 3 points
Gun 1 point
NO POINTS are awarded for:
1.) civilian buildings in towns and cities
2.) structures at bases which are not assigned as targets (accurate navigation is important!)
Landing Bonus for returning to base
--------------------------------------
A good landing at an airbase at the end of the Frame earns 5 points per pilot.
Friendly Fire Penalty
---------------------
Shooting down a fellow countryman incurs a penalty equal to two times the normal aircraft value (see Aircraft Points, above.)

===================================================================
ARENA SETTINGS
Terrain Map: "blacksea"
Fuel Burn Rate Multiple: 1.0
Icon Ranges: 9,000 feet (3.0K yards)
Auto-Ack Strenth: 0.5 (i.e., nasty)
Fighter and Bomber Warning Range: 79,200 feet (15 miles)
Tower Range: 79,200 feet (15 miles)
Haze/Fog Visability: 15 miles
Level Bombsight Calibration: AUTOMATIC (MA standard)
Radar: OFF
Enemy Collisions: ON
Friendly Collisions: OFF
Killshooter: OFF (aim carefully!)
Formations: ON
Stall Limiter: ON (not mandatory, but available as player's choice)
Game Clock
-------------
Frame 1: 10:00 (10:00 AM, Morning)
Frame 2: 12:00 (12:00 PM, Noon)
Frame 3: 14:00 (2:00 PM, Afternoon)
Wind
-----
00 - 02K NW -> SE speed 5
02 - 08K NW -> SE speed 10
08 - 14K NW -> SE speed 15
14 - 20K NW -> SE speed 20
20 - 22K NW -> SE speed 25
22k+ DOWNDRAFT speed -199 (altitude limit)

===================================================================
NOTES
Version 1.03, 16-July-2017
This setup is adapted from the Voronezh design for the May 2014 FSO. The scale of this map is 1:2. One mile on this map represents two miles in reality. The fuel burn rate of 1.0 is, therefore, not to scale. The airbase and vehicle base ground targets represent armies, defensive positions, and armored vehicle assembly areas.
P-40E: represents the Kittyhawk Mk.Ia export version
P-39D: stand-in for the P-400 export version
Bf-109E-4: represents both the E-4/B and E-7 fighter-bomber ("Jabo") versions
Bf-110C-4b: stand-in for the several D, E, and F variants flown in Russia during the Summer of '42
Design by Bino for the December 2015 FSO.
Edited by BFOOT1 for July 2017 FSO.
- Details
- Written by: Larry G
- Category: Eastern European Theatre
- Hits: 16
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Artist Unknown
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The Battle for Karelia
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Despite the Soviet superiority in numbers of aircraft, the FAF was able to concentrate its air forces and continue to achieve good results. The Brewsters, and new fighters, Messerschmitt 109 G (MT)s, were received, although once again only in small numbers. When the Soviet offensive began, the units had about 40 Messerschmitts. Fortunately, the FAF was able to get 74 more fighters from Germany during the campaign, so that despite the fierce battles, the number of Messerschmitt fighters actually increased during the summer of 1944. The number of bombers in the flying units at the beginning of June 1944 was 66..
One good example of the ability to achieve local and temporal air superiority was the fact that the FAF bombers and a German support unit known as Kuhlmey were able to continue their effective air raids, which were vital contributions to the war effort, as the bombings could be concentrated on Soviet massed troops just before their preplanned attack times. Warnings of impending troop movements were usually captured by radio intelligence. It is also significant that no bombers in the formations escorted by the Messerschmitts were lost to enemy fighters during this period. The Messerschmitt fighters achieved an exchange ratio of 25:1.
Again the Finnish fighter force was stronger in the end of the war than it had been in the beginning of that. Also, during the wars the number of Finnish fighter aces had become a world record in relation to population. And almost all the Finnish top aces were fighting at the end of the war just as they had been at the beginning.
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This event recreates some of the heavy fighting as the hard pressed German and Finnish units attempt to slow the Soviet Juggernaut.
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Country Percentages
Axis 50%
Allied 50%
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Field Assignments:
Allied  Bishop
Axis Knight
CM Rook
Soviet Air Force:
Axis 50%
Allied 50%
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Field Assignments:
Allied  Bishop
Axis Knight
CM Rook
Soviet Air Force:
Â
LA-5FN
P39Q
Yak-9T
Yak-3 (MAX 24)
IL-2 (MIN 12)
Tu-2 (MIN 12)
Axis (Luftwaffe/Finnish Air Force):
Â
Fw 190A-5 (MAX 32)
Fw 190F-8 (MAX 32)
Bf 109G-14
Bf 109G-2
Brewster B-239 (MIN 12)
Ju-88A-4 Â (MIN 12)
P39Q
Yak-9T
Yak-3 (MAX 24)
IL-2 (MIN 12)
Tu-2 (MIN 12)
Axis (Luftwaffe/Finnish Air Force):
Â
Fw 190A-5 (MAX 32)
Fw 190F-8 (MAX 32)
Bf 109G-14
Bf 109G-2
Brewster B-239 (MIN 12)
Ju-88A-4 Â (MIN 12)
Scoring:
Â
Aircraft Pts
------------
Bomber = 10 pts
Fighter = 5 pts
Landing Bonus = 5 pts
Â
Ground Target Pts
-----------------
Gun = 1 pt
Ammo Bunker = 3 pts
Barracks = 3 pts
Radar = 3 pts
Vehicle Hangar = 25 pts
Fighter Hangar = 25pts
Bomber Hangar = 25 pts
Factory at strategic target = 3 pts
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Arena Settings:
Â
- Karelia
- Fuel burn 1.0
- Icons short (3k)
- 0.5 Ack
- Fighter and Bomber warning range 42,000 (about 8 miles)
- Tower range set to 42,000 (for display only to match the above setting)
- Haze/fog full visibility (10 miles)
- Radar off
- Enemy collisions on
- Friendly collisions off
- Killshooter off
- Time: 15:00 ( 3PM ) Game Clock
- Formations: On
- Bomber calibration: Automatic
- Wind: 0-2K NO WIND
       2K-18K NE TO SW - Speed 5
       18K-24K N TO S - Speed 10
       24k+ N TO S - Speed 15Â
Â
Aircraft Pts
------------
Bomber = 10 pts
Fighter = 5 pts
Landing Bonus = 5 pts
Â
Ground Target Pts
-----------------
Gun = 1 pt
Ammo Bunker = 3 pts
Barracks = 3 pts
Radar = 3 pts
Vehicle Hangar = 25 pts
Fighter Hangar = 25pts
Bomber Hangar = 25 pts
Factory at strategic target = 3 pts
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Arena Settings:
Â
- Karelia
- Fuel burn 1.0
- Icons short (3k)
- 0.5 Ack
- Fighter and Bomber warning range 42,000 (about 8 miles)
- Tower range set to 42,000 (for display only to match the above setting)
- Haze/fog full visibility (10 miles)
- Radar off
- Enemy collisions on
- Friendly collisions off
- Killshooter off
- Time: 15:00 ( 3PM ) Game Clock
- Formations: On
- Bomber calibration: Automatic
- Wind: 0-2K NO WIND
       2K-18K NE TO SW - Speed 5
       18K-24K N TO S - Speed 10
       24k+ N TO S - Speed 15Â
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Designer Notes: Â Â Â
 1.) Minimums and maximums for each plane type must be observed.
 2.) This is a one-life event.Â
 3.) The level bombing bombsight calibration method is AUTOMATIC. (MA standard)
End Of Frame Landing Bonus
--------------------------------
 A good landing at a friendly airbase (not a port or vehicle base) earns 5 points per pilot at the end of the frame.
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Friendly Fire Penalty
----------------------
 Accidentally shooting down a fellow countryman incurs a penalty equal to two times the normal aircraft value (see Aircraft Points, above).
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 Design by Molsman 2015- Details
- Written by: Spikes
- Category: Eastern European Theatre
- Hits: 18
 The Battle Of Voronezh - June 1942
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One of the opening moves of the German 1942 summer offensive on the
Russian Front was against the city of Voronezh, on the Don river. Â
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Taking and holding this river crossing was intended to secure the
northern flank of the Wehrmacht's great thrust south-east along the the
Don to the Volga and Stalingrad, and beyond, into the Caucasus oil
fields.
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This battle would pit General Hermann Hoth's 4th Panzer Army against General Nikolai Fyodorovich Vatutin's Southwestern Front.
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SIDE BALANCE
=========
Axis: 50%
Allies: 50%
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AIRCRAFT
======
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Axis
--------------------------
Bf-110C-4 (min 10 max 30)
Bf-109E-4 (min 10 max 30)
M.C. 202 (min 10 max 30)
Bf-109F-4 (min 20 NO max)
Â
JU-88A-4 (min 10 max 20) see note #1
HE-111H (min 10 max 20) see note #1
JU-87D "Stuka" (min 20 max 40)Â
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Allied
--------------------
I-16 (min 10 max 30)
P-40E (min 10 max 30)
P-39D (min 10 Â max 30)
Hurricane Mk.II (min 10 max 30)
Yak-7B (min 20 NO max)
Â
Tupolev TU-2 (min 10 max 20) see note #1
Boston Mk.III (min 10 max 20) see note #1
IL-2 "Shturmovik" (min 20 max 40)Â
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NOTE #1:Â
Minimums and maximums for the JU-88, HE-111, TU-2, and Boston are for pilots, not planes, and so do not include drones.
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SPECIAL RULES
==========
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 1.) This is a one-life event.
 2.) Minimums and maximums for aircraft must be observed in orders from each C-in-C.
 3.) For the JU-88, HE-111, TU-2, and Boston, formations are allowed but not required.
 4.) Bombs and rockets are enabled for ALL aircraft that can carry ordnance.
 5.) The Hawker Hurricane Mk.II four-cannon option is disabled (see design notes).
 6.) The Bell P-39D 37mm cannon option is disabled (see design notes).
 7.) Level bombsight calibration is AUTOMATIC (MA standard).
 8.) Planes are only enabled for launch at airbases that are designated as "active" (see frame objectives).
 9.) Planes may re-arm (or "hot pad") at any friendly airbase.
 10.) Each side will have four targets to hit and four assets to defend.
 11.) All planes still in flight at T+120 will be scored as "killed" by the enemy.
 12.) All bomber aircraft (JU-87, JU-88, HE-111, TU-2, Boston, IL-2) are limited to a maximum altitude of 15,000 feet.
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SCORING
======
Â
Aircraft Points
---------------
JU-88, HE-111, TU-2, Boston 15 points
JU-87, IL-2 5 points
all other aircraft 2 points
Â
Ground Target Points
-----------------------
Vehicle Hangar 25 points
Fighter Hangar 25 points
Bomber Hangar 25 points
Ammo Bunker 3 points
Fuel Dump 3 points
Barracks 3 points
Radar 3 points
Gun 1 point
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NO POINTS are awarded for:
 1.) civilian buildings in towns and cities
 2.) structures at bases which are not assigned as targets
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Landing Bonus for returning to base
--------------------------------------
 A good landing back at the original home base earns 5 points per pilot.
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Friendly Fire Penalty
---------------------
 Shooting down a fellow countryman incurs a penalty equal to two times the normal aircraft value (see Aircraft Points, above.)
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ARENA SETTINGS
===========
Terrain Map: "Black Sea" (Real Life to Aces High scale is 2:1)
Fuel Burn Rate Multiple: 1.0 Â (PLEASE NOTE)
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Icon Ranges: Â 9,000 feet (3.0K yards)
Auto-Ack Strenth: 0.4
Fighter and Bomber Warning Range: 79,200 feet (15 miles)
Tower Range: set to 79,200 feet (15 miles)
Haze/Fog Visability: 15 miles
Radar: OFF
Enemy Collisions: ON
Friendly Collisions: OFF
Killshooter: OFF
Formations: ON
Stall Limiter: ON
Level Bombsight Calibration: AUTOMATIC
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Game Clock
-------------
Frame 1: 09:00 ( 9:00 AM, Morning)
Frame 2: 12:00 ( 12:00 PM, Noon)
Frame 3: 15:00 ( 3:00 PM, Afternoon)
Â
Wind
-----
00 - 02K NO WIND speed zero
02 - 10K NW -> SE speed 10
10 - 18K NW -> SE speed 20
18 - 26K NW -> SE speed 30
26k+ DOWNDRAFT speed 199 (altitude limit)
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SCHEDULE
=======
Frame 1 Friday May 09, 2014
Frame 2 Friday May 16, 2014
Frame 3 Friday May 23, 2014
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All frames begin at 11:00 PM EDT (04:00 AM GMT, Saturday). Please log in to the arena at least fifteen minutes early.
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NOTES
=====
Hawker Hurricane: represents the Mk.IIa and Mk.IIb versions operated by the VVS during 1942
Bell P-39D: stand-in for the P-400 export version (shipped first to Britain, then passed along to Russia)
Messerschmitt Bf-110C-4: substitute for the later D, E, and F versions
Messerschmitt Bf-109E-4: represents "Jabo" versions of the E-4 and E-7
Macchi M.C.202 "Folgore": Â stand-in for the earlier M.C.200 "Saetta"
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Version 1.2 Â (FuelBurnRateMult adjusted to 1.0, Stall Limiter set to ON)
21-May-2014
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Design by Bino.
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- Details
- Written by: Will Hyman
- Category: Eastern European Theatre
- Hits: 15

When the spring thaw returned to Russia in early spring of 1942, the German Army began to breathe a sigh of relief and with that breath began to energize and realize that they had survived the most brutal encirclement battles in the history of warfare to date. The area where the German Northern and Central sectors of the Eastern Front met became the most desperate areas during that winter of 1941/42. The areas around Demyansk became surrounded and survived largely by Luftwaffe air lift of food, supplies and ammunition into the pocket. Ju52 transport and other German bomber aircraft and their pilots were pushed to the limits transporting in nearly 60,000 tons of food, 30,000 replacement troops and evacuating 36,000 wounded and other personnel over the course of that winter siege. The encirclement of the Demyansk Pocket was finally broken on April 21st, 1942 after a breakout by German forces that hinged directly on the success of a costly air bridge maintained by the Luftwaffe.
When the mud dried, and the roads became passable, the German offensive began again but this time with a new directive and destination. While the Northern and Central fronts remained in relative position, Army Group South bolted across the southern steppe crossing the Donets and the Don rivers and capturing the cities of Kharkov, Voronezh and Rostov; by August the German Sixth Army had reached the outskirts of that infamous city on the Volga. The Luftwaffe fighters kept air superiority over Stalingrad while the bombers reduced the city to rubble. The fighting became a brutal building to building struggle all the way to the shores of the Volga, where the German Army nearly had complete control of the city. Losses were high and the fighting was taking its toll on both sides, and winter was here again. Just like they had the previous winter, the Soviets began preparing for a massive offensive this time at the weaker Italian, Hungarian and Romanian flanks of the German 6th Army in Stalingrad.
On November 19th 1942, the Soviets launched Operation Uranus and smashed through the weak flanks of the German Army. The Soviet forces joined up just four days later successfully trapping nearly 265,000 soldiers of the German, Italian, Romanian, and Croatian Armies inside Stalingrad and the surrounding areas. Shortly after the encirclement Goering told Hitler that the surrounded 6th Army could be supplied by Air Bridge just like the smaller Army Korps at Demyansk the previous winter. They estimated that the German Army surrounded at Stalingrad needed at least 300 tons of supplies a day at minimum, although it was really at least 500 tons for them to really remain operational. To supplement the force of transport aircraft, German bomber aircraft, mainly the He-111, were pressed into transport service. The Luftwaffe could only reach the 300 ton goal a few days and averaged only 117 tons a day during the 11 week encirclement.
The last airfield inside the pocket was Pitomnik airfield and the entire Air Bridge relied on this base to supply and evacuate the wounded of the trapped 6th Army. A volunteer squadron was formed by elements of JG 3 and they defended Pitomnik until it was overan on January 16th 1943. In two months of fighting, Airfield Defense Squadron Pitomnik was credited with 130 aerial victories. After the capture of Pitomnik and Gumrak a few days later, the German 6th Army could only be supplied by Air drop. It only took a few weeks for the last pockets of resistance to collapse and surrender. On February 2nd, 1943, the German 6th Army under command of newly promoted Field General Paulus surrendered to the Soviets. Around 110,000 German and other Axis country soldiers were taken prisoner, only about 6,000 ever returned to Germany. In the aerial aspect of the battle, the Luftwaffe lost 488 aircraft, including 1/3 of their entire fleet of Ju52s. 1100 Airmen were lost including some of the most experienced bomber and transport pilots, a loss of aircraft and aircrew that the Luftwaffe would never recover from.
In this FSO we go back in time to when the fate of an entire Army rested solely in the hands of the Luftwaffe. Can the German Luftwaffe ferry enough supplies in and evacuate the wounded out of the surrounded city? Can the Soviet Air Force destroy the air lift operations and crush the last remaining Axis forces trapped in the city?
AIRCRAFT

AIRCRAFT RULES
- Fighter ALT CAP 20K
- JABO/Bomber/Transport ALT CAP 14K
- He 111H - All Bomb Packages Disabled
- Bf 109G-2 - 250KG Bomb Disabled
- IL-2 Type 3 - 37mm Disabled
- La 5FN - 2x 100KG Bombs Disabled
- Yak-9T - 37mm Disabled
AIRCRAFT SCORING

OBJECTIVE SCORING


HOUR 1

SETTINGS:
- Blkseaw (Black Sea Winter) terrain
- Icon Range - Friendly 3k, Enemy 3k.
- No Radar
- Fighter and Bomber Warning Range - 63360 (12 miles)
- Tower Range - 63,360 (for display to match the above Fighter and Bomber Warning)
- External view for bombers (F3) - On
- Friendly Collisions - Off
- Enemy Collisions - On
- Kill Shooter - Off
- Fuel - 1.0
- Ack - 0.4
- Formations - Enabled
- Bombsite calibration - Main Arena Standard
- Visibility - 17 miles
- Object Downtime full (200)
- Winds - None
- Game Clock:
Frame 1: 09:00
Frame 2: 12:00
Frame 3: 15:00
Designed by Nefarious
- Blkseaw (Black Sea Winter) terrain
- Icon Range - Friendly 3k, Enemy 3k.
- No Radar
- Fighter and Bomber Warning Range - 63360 (12 miles)
- Tower Range - 63,360 (for display to match the above Fighter and Bomber Warning)
- External view for bombers (F3) - On
- Friendly Collisions - Off
- Enemy Collisions - On
- Kill Shooter - Off
- Fuel - 1.0
- Ack - 0.4
- Formations - Enabled
- Bombsite calibration - Main Arena Standard
- Visibility - 17 miles
- Object Downtime full (200)
- Winds - None
- Game Clock:
Frame 1: 09:00
Frame 2: 12:00
Frame 3: 15:00
Designed by Nefarious